Fes 2021

2021.11/15-12/14 place:

  • Twitterの社会のアイコン




Hashtag Animation Fes is an online social media based movie festival which is a combination of "Crowdfunding x Short Animation Contest x Streaming"


All you have to do to enter is tweet your work using the hashtag "#Hash_Anime21".

Rewards totalling 1,200,000 JPY and a pen tablet will be available.

#HAF supports all creators from all genres that do and want to create anime!

We also want it to be an interactive event where the audience can also participate in addition to the creators.  Let's make this an exciting event for new talent to emerge!




We had launched our crowdfunding effort on October 8th, and have successfully been able to raise 953,211 JPY from 81 contributors, which is a whopping 190% achievement rate versus our initial goal!

​Rewards: Digital pamphlet, listing backers' names on the website, backers' names read during the stream, #HAF crowdfunding audience votes, etc

【Online Contest】

Those participating in the contest will need to tweet their original anime video (or animation GIF) using the #Hash_Anime21 on Twitter.
Tweeting automatically registers participants to the contest and the audience will be able to see them right away.
We'd also like the audience to make this exciting by liking and retweeting the entries!

After the submission period, the judges and special judges will choose winners.
*We require all participants to read the contest rules below, and acknowledge the use of the anime videos as well as other guidelines.

Contest Guidelines

Submission Period

November 15th, 2021 to December 14th, 2021.
*Winners are planned to be announced in January 2022.

Submission requirements

All professional. amature, student, individual, team, nationalities are accepted.

Movie requirement

 over 15 seconds, under 15 minutes.  Since there are restrictions on video  lengths on Twitter, include links to other platforms such as YouTube and Vimeo in the tweet in these cases.

Must be animations completed after January 1st 2020.  You may submit works that have been previously released or submitted to other contests.  You may also submit as many animations as you want.

If the work has animation content, it is eligible.  Whether it is a music video, Vtuber content, Manga video, 2D/3D, mix with animation and live action, you name it.

English subtitles required for videos that are not in Japanese.  If no subtitles are provided, it may not be eligible.

Please make sure that the animation does NOT infringe the rights of other parties and cannot contain materials owned or controlled by a third party for which you have obtained the rights to.  You will hold harmless, release, indemnify and discharge #HAF and related members, agents, and affiliates from any dispute arising out of or related in anyway to the contest.


When submitting your work on Twitter, please tweet using the hashtag "#Hash_Anime21".  You will also have a better chance of winning special prizes using the following hashtags in addition.

#初アニメ: For people who are creating their first animation
#blender:created using blender
#clipstudio:created using CLIP STUDIO
#TVPaint:created using TVPaint
#AE:created using After Effects
#マンガ動画:Manga video
#Art_anime:art animation
#VR_anime:VR animation
#MV:music video

Judging Guidelines

- Regardless of the genre, something that shines, and judges feel the potential
- Can feel the fetish and areas of strong passion by the creator
- Makes you want to see more
- Will also reference likes and retweets

*Sponsor prizes will be based on the sponsor's individual guidelines 

#HAF Grand Prize (1 entry, 100,000JPY prize, and will ask for a paid production for an illustration for a crowdfunding reward)
#HAF Second Prize (1 entry, 100,000JPY prize)
#HAF Crowdfunding Audience Award (1 entry, 100,000JPY prize)
#HAF Sponsorship Award (9 entries, 100,000JPY prize)
#HAF Wacom Award (1 entry, 13 inch Wacom One digital drawing tablet and pen)



Copyrights shall remain with the creator of the animation.

Submitted work may be uploaded to a separate website managed by the operation team for the purpose of judging for the contest.

Entries may be featured in streams.

Submitted work may be used in events, social media, websites, posters, pamphlets, and online videos such as YouTube related to #Hashtag Animation Fes.  Upon making the submission, you grant #Hashtag Animation Fes and its sponsors the right and license to use the content on a non-exclusive, royalty free basis.

Our sponsors may also may post your content in relation to the #Hashtag Animation Fes.

By submitting you work on twitter using the #Hash_Anime21 hashtag, you agree to the handling of the rights as outlined above.


Work that has been finished before 2020 will not be eligible.

For creators under the age of 20, we will require a written approval by a parent or guardian.

International prize winners will be responsibles for any charges relating to fees, taxes, and other charges arising from receiving prizes within their own jurisdictions.

We will be sending Twitter DMs to all winners, so please make sure the settings allow for us to send you messages.


We will be streaming progress and results.

We will be viewing the submitted animations with judges and special guests, so hope everyone can enjoy the event.

◆Streaming period:

November 2021 to January 2022.

*We anticipate streaming before, during the submission period, as well as when the results are announced.



Kenichi Kutsuna

Born in 1983. Animator and Director. Marza Animation Planet. Part-time teacher at Nagoya University of Arts and Sciences.  Works include "Fullmetal Alchemist", "Naruto", "Gurren Lagann", "Tetsuwan Birdy Decode:02".

  • Twitter

Koudai Sato

Founder and Representative of Studio Nanahoshi.  Anime Director. #HAF Organizer.
Directed "Koneko no Haitatsuin U-nyan", "Enngimonn", "Mienai, Wazawai".

Hoping this fes will create opportunities for creating animations.

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Nao Hirasawa

Animation Producer.  Representative Director for ARCH and Graphinica, Director for YAMATOWORKS and Yumeta Co., LTD.
There is a jinx that "great talent gathers in the first movie festivals".  I look forward to this being proven correct with your involvement.

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MAEDA Chisei

Organizor of live movie event "FRENZ" and rendering talkshow "RENDA".  Producer of Nihon Unko Gakkai, Representative Director of Chisey Inc., Director of Nakano Research Institute.  Director of TV animation "Aooni - The Animation -" and "Rilu Rilu Fairilu Season 3".

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Junichi Yamamoto

Kyushu University Schoold of Design Department of Design Strategy graduate.  Has won various animation awards with original animation content.  Directed TV animation series and OVA as well as VR games.

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Sponsors/Special Judges

Arch Inc.

Arch is a production company that aims to serve as the gate for all fellows of the anime-content industry to explore new opportunities and generate new values.

Cork Inc.

A creators' agency with a mission to "change each person's world with the power of storytelling". Cork works with various creators, like manga artists and writers, and manages their intellectual properties globally through multiple medias. Cork challenges to make a new entertainment industry model for the Internet age that goes beyond conventional publishing and distribution by delivering new works to the world and connecting fans and creators directly with enthusium.

Fanworks Inc.

Founded in 2005, Fanworks began producing animated media with web anime “Yawaraka Tank”, and has since expanded into short-form TV animation, a globally viral OTT platform original series, and hit theatrical animation.

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Flying Ship Studio Inc. 

Flying Ship Studio, Inc. is a CG video production company that works on a wide variety of projects, including television, commercials, original content, and in-game movies. The company works in a wide variety of artistic genres, from cel-like 3D anime, to storybook-style computer graphic to full CG video using Vrays and other rendering technology.

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Littlebit Inc.

Develops, designs, implements, operates, and manages data of production systems for animation productions.

Yamatoworks Inc.

Production unit which was assembled for the short indies animation film "KakuRenBo" in 2012.  Does anywhere from planning, direction to CG production.  Most recent work is "Mobile Suit Gundam Hathaway".

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Founded in 1983, Wacom is the world’s leading manufacturer of interactive pen tablets and displays as well as of digital styli and solutions for saving and processing digital signatures and markets and distributes products in over 150 countries.


Hideo Uda

Representative Director of Noovo and foundor of Studio Colorido.  After graduating from university, started working of a large electronics company then moved on to a site director role at 2 animation productions, then went on to found Studio Colorido.  Founded his second company Noovo in 2020.


Yui Tsutsumi

Editor-in-chief and novel editor at Kadokawa Novel Editing Division. Has planned and edited 70 light-novels and new literary arts.  Works include "Mushoku Tensei" and "The Rising of the Shield Hero".  Constantly searching for new types of content businesses.

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Animation director.  Unique history of working on his website between delivering newspapers and night-schooling to working for the game and animation industry.  Creating "fun" in animation making through his experience in character design, animation director, and director.



# HAF Producer
Ryo Hamanaka

Established the "Anime-Poi Base " community which is an online community aimed at the creation of something new through anime-ish experimentation.
Serves on the board of trustees at ANiC.​

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# HAF Director

Koudai Sato

Founder and Representative of Studio Nanahoshi.

Created Studio Nanahoshi on the premise of creating contents that will give children dreams, and the ability to imagine in 2017.
Directed original content "Koneko no Haitatsuin U-nyan", "Enngimonn", "Mienai, Wazawai" as well as animation creation for "Kaiju Step" and "Obake Zukan".​

The story of #Hashtag Animation Fes

While the indies animation scene is gaining popularity, there are still very few places to present to the broader public or go on screen.

Also, the economics around creating an original anime series isn't easy either, so continuing to release can be a challenge.

Therefore, we wanted to host a festival that could help creators who are or want to create anime.

We want this to be an opportunity for people to get started on creating anime, or support existing efforts.  We want this to be something for creators to look forward to and aim for.

We wish for all those supporting us including the many that have supported this cause through crowdfunding, to make this exciting for creators that will be joining the event!!



​#HASHTAG ANIMATION FES Management office staff 

​©2021 #Hashtag Animation Fes